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Technical Artist

The automotive industry is now at a pivotal point in the evolution of the user experience in connected vehicles. In order to ensure car companies can continue riding this wave, they need advanced HMI technologies and a key member of the UI development team. The product: Rightware’s Kanzi. The key member: You, the Technical Artist.

Do you want to play an integral role in the rise of advanced graphical user interfaces in cars? Do you want to see your crafty handy work in future automotive UIs? If you know shaders, texturing, UV mapping, asset optimization, maybe some scripting too, we have the ultimate role for you to jump into full-fledged production projects with some pretty phenomenal car companies.

Team: Kanzi Services - Engineering Services

Due to heavy demand from our global customers in the premium car market, we are growing our elite team of visual designers, UX designers, and creative software engineers who provide our customers with advanced prototypes, custom software products, and technology demonstrators. This fast-paced team operates at the intersection of visual and interaction design, cutting-edge technology, and our customers' products, often dealing with multiple ongoing projects and demanding deadlines. The engineering services team is a central contributor to the success of our customers, leading training, advising on project implementation and optimization, and providing on-site and remote support and consulting. This team of experts helps our customers bring the best automotive user experiences to market!

Position

As a Technical Artist your main focus is to implement user interfaces in support of our leading customers. Together with our project teams, you play a significant role in building world-class embedded UIs. Examples of your work areas are real-time 3D content and UI models. You will create UI concepts and demonstrators to help win customer cases. You will also help to improve Kanzi by creating content such as factory content, tutorials, and examples for our product documentation. You are a key player on a versatile team with software engineers, artists, and technical artists/designers.

Who are you?

You are a Technical Designer / Technical Designer working with game engines and real-time 3D. You consider yourself more of a generalist, and you are keen on acquiring more lateral knowledge. Applying knowledge across disciplines comes naturally. You are either a seasoned expert or a rising star. The exact job will be tailored to you based on your experience.

We require

  • Generalist experience in creating content with professional-grade 3D and 2D content creation tools
  • Understanding of real-time 3D pipeline and rendering
  • Fluent with hierarchical tools for scene graphs and trees
  • Game engine experience
  • Proactive attitude and achievement orientation

We appreciate

  • Shader programming
  • Scripting and programming experience
  • Visual design skill


Apply now!

If this sounds like you, please send your CV and cover letter / portfolio in English by applying below. We look forward to meeting you!

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